Whatever Happened to the Games We Loved?

I have murdered countless innocents, even children. Armies have bowed before me. I have sown genocide across worlds. Worst of all, my atrocities entertained me. Growing up, I would play video games for hours at a time, living out my crazy power fantasies.

But as the years have gone by, video games no longer enrapture me. Super Smash Bros. is the clearest example of this. While Brawl was an all-around disappointment, the recent 3DS and Wii U versions feel like Melee, one of my favorite games of all time.

But it is not Melee, and nothing ever will be. On Christmas Day 2001, I opened up a brand new GameCube and a copy of that game. I would play it with friends every afternoon during sixth grade. We heard unbelievable rumors around school about unlockable characters like Mewtwo and Ganondorf. Each of us would brag about how we were the best, and the only way to settle the debate was by throwing down on Final Destination with no items.

Continue reading Whatever Happened to the Games We Loved?

The Legend of Zelda: A Guide to Being Good

Kids are assholes. I committed so many terrible acts as a kid. When I was six, I stole a bunch of random objects from around the house and hid them in my closet. When I was eight, my friends and I bullied the same two classmates every recess. When I was ten, I wrote a fake note from my friend’s crush in order to humiliate him.

Why did I do those cruel things? Because I could. Because it made me feel powerful. Because I had no empathy for other people.

Eventually, I grew up from an immoral child into a somewhat decent adult. I credit a lot of my moral development to The Legend of Zelda series, in particular Ocarina of Time and Majora’s Mask. Taken together, they showcase the development of ethics in a young boy. Continue reading The Legend of Zelda: A Guide to Being Good